GAME INTEGRATION

Connect Your Game to the
Live Monetization Layer

GameMantra connects your game to real-time monetization decisioning, so supported offers, pricing, timing, and experiences can change without rebuilding the game for every change.

Explore Game Integration

SDK

Connect the game to GameMantra

RUNTIME

Resolve supported monetization experiences in the moment

LIVE

Change supported experiences without rebuilding the game

THE PROBLEM WITH FIXED GAME BUILDS

Your Game Changes.
Your Monetization Should Too.

Player behavior changes from moment to moment, but monetization experiences are often tied to the game build. GameMantra creates a live layer between your game and monetization, so supported experiences can change without rebuilding the game for every update.

  • Monetization changes require game-build changes

  • Offer logic is tightly coupled to the client

  • Every new experience can create another engineering cycle

  • Live changes are slower to ship

  • Testing and rollout require more coordination

  • The game connects to a live monetization layer

  • Supported offer decisions happen at runtime

  • Teams can change supported experiences without rebuilding the game

  • LiveOps can update supported monetization experiences

  • Measurement and control stay part of the workflow

WHY GAMEMANTRA INTEGRATION

One Integration Connects Your Game to the Live Monetization Layer

Connect your game once. GameMantra can then provide the runtime connection between player context, monetization decisioning, and supported in-game experiences.

Player Context

The game provides the signals GameMantra needs to evaluate the current monetization moment and supported player context.

Runtime Decisioning

GameMantra resolves the supported monetization response for the current request, including the configured offer experience.

In-Game Activation

The selected supported experience can be returned to the game without requiring a new game build for every monetization change.

Measurement & Control

Player responses can be measured while teams retain approval, experiment, rollout, holdout, and rollback controls.

WHAT YOUR GAME CAN CONNECT TO

One Runtime Connection.
Multiple Monetization Capabilities.

GameMantra’s SDK and runtime integrations connect your game to the capabilities that power live monetization — from offer decisioning to experimentation, measurement, and control.

The GameMantra SDK connecting the game runtime, the live experience layer, the LiveOps team, and changes that need no new game build

01

Show the Right Offer

Resolve a supported offer experience when the player reaches a monetization moment.

02

Change the Experience

Change supported offer content, presentation, or configuration without rebuilding the game for every update.

03

Respond to Player Behavior

Use current response signals to support configured monetization responses for the next opportunity.

04

Test Before You Scale

Use experiments and holdouts to compare experiences before rolling a change out more broadly.

05

Change Without a Client Release

Keep supported monetization changes outside the game’s release cycle so LiveOps can move faster.

06

Measure What Happened

Connect player responses to the monetization workflow so teams can see what changed and decide what to do next.

THE GAMEMANTRA INTEGRATION LAYER

From Game Event to Monetization Response

The integration connects the game to the GameMantra runtime, creating a path from player action and current context to a supported monetization response and measurable outcome.

GAME → SIGNAL → DECISION → EXPERIENCE → RESPONSE ↺

GameMantra

Player Signal

The game sends the supported context for the monetization moment the player has reached.

ContextMomentRequest

Offer Decision

GameMantra resolves the supported monetization response for that request at runtime.

DecideConfigureControl

In-Game Experience

The game presents the supported experience, and the player response feeds the next decision.

Game Teams

Connect the Game

Integrate GameMantra into the game runtime and expose the supported signals and monetization surfaces your game needs.

  • SDK-based runtime integration
  • Player and game context
  • In-game monetization surfaces

LiveOps Teams

Change Without Rebuilding

Once integrated, LiveOps teams can work with supported monetization experiences without requiring a new game build for every change.

  • Offer changes
  • Experiments and holdouts
  • Rollout and rollback controls

Engineering Teams

Integrate Once. Keep Evolving.

Use GameMantra’s supported runtime integrations to separate monetization changes from the game’s release cycle.

  • Native runtime support
  • Unity / Unreal / mobile & native integrations
  • Shared GameMantra runtime layer

See How GameMantra Connects to Your Game

Bring your game architecture and monetization flow. We’ll walk through where GameMantra fits, what the runtime integration enables, and how supported experiences can change after integration.

  • Your game and runtime architecture

  • The integration points that matter

  • The path from player signal to monetization response

Frequently Asked Questions

What does the GameMantra integration connect to?

GameMantra provides supported SDK and runtime integrations that connect the game to its monetization capabilities. The exact integration points depend on the game runtime and supported implementation.

Do we need to rebuild the game every time we change an offer?

No, not for supported monetization experience changes. Once the game is integrated with GameMantra, supported changes can be managed through the live monetization layer rather than requiring a new game build for every change.

Which game engines and runtimes are supported?

GameMantra supports native runtime integration along with supported Unity, Unreal, and mobile-framework integrations. Contact us for the current integration and SDK coverage.

Does GameMantra decide every monetization change automatically?

No. Runtime decisioning uses the configured and supported decisioning logic. Teams retain control through approvals, experiments, holdouts, measurement, and rollout controls.

What happens after integration?

The game can send the supported context and request a monetization experience from GameMantra. GameMantra resolves the supported response, the game presents it, and the resulting player response can feed measurement and the next decision.