Stop selling the same offer
to every player.

Most of your players never spend anything. Changing what they see shouldn't need an app release.

Book a 20-minute call and we'll walk you through what it does for your game.

For mobile game studios · Android & iOS · No app release needed

Pick a time that works for you — Add to Google Calendar

What a store change costs you.

You already know which players should see which offer. Getting it live is the part that costs you — twice. Once in time: the change ships with your next build and reaches players only as fast as they update, so the store someone opens tonight is the one you decided on weeks ago. Once in people: it's your engineers rebuilding the store instead of shipping the next level.

We fix it. Pick a player below and watch the same store change.

Just installed

Gamemantra
📦POPULAR

Starter Bundle

3 items included

2000 Coins
×2000
Rare Weapon Skin
×1
3× XP Boosts
×3
Keep the Momentum!

$2.99

No Thanks

GamemantraPowered by Gamemantra.ai

Same slot, same game — only the player changed.Your own catalogue and your own prices go here.

Sample offers at sample prices.

How it works

One integration. Then it runs itself.

1

Drop the SDK in

Copy-paste setup. Drop the file into your project, paste your API key, you're done. We don't touch your scenes or your boot sequence.

2

The AI learns before we show anything

The AI learns your players' habits while your own approved offers keep serving. You see exactly what it would have done — before any player sees an offer we picked.

3

The AI starts choosing

For each player it picks the item, the price and the moment. When nothing fits, it picks nothing — better than showing the wrong thing. You approve every choice until you trust it to run on its own.

4

Update your store, anytime

Restyle from your dashboard. Push a new screen design without an app release. Your players never see an "update required" prompt.

Product

What the platform does.

One platform. Nine things your live-ops lead can ship without opening a ticket with engineering.

A different offer for every player

Top spenders see exclusive bundles. New players see starter packs. Stuck players see help offers.

The right moment, not just the right offer

After a level fail. When energy hits zero. When a daily streak is about to break. The offer fires at the moment a player is most likely to buy — never randomly.

Update screens without an app release

Restyle for Halloween or push a brand-new design — all from your dashboard. No app release. No player update.

Visual offer builder

Design offer screens in a visual editor on your dashboard and publish them without writing code — your live-ops lead doesn't need a developer.

Live ops calendar

Halloween, Diwali, your CEO's birthday — schedule a campaign once, it applies and reverts itself.

Economy guardrails

We watch your in-game currency for inflation, hoarding, and economies propped up by a handful of big spenders. We tell you before your players notice.

Test anything live

A/B test a price, an offer design, or a player segment — on live players. Results measured on real purchase revenue, not impressions or clicks.

Keep the screens you already have

Point it at your existing offer screens and it rebuilds them to run inside your game — so you keep your own look instead of adopting ours.

Simulate before you ship

Run a price change on 10,000 of your players in simulation. See what would happen to your revenue, your currency health, your retention — before a single real player sees it.

Three things we do differently.

01

Change how your offers look — without making players update.

Restyle from your dashboard, or push a brand-new screen design. Your AI agent can even migrate your existing screens for you. Players never see an "update required" prompt — the new design just appears next time they open your game.

02

Built to measure itself honestly.

We hold back a slice of your players as a control group that never sees an offer. Everything the AI does is measured against them, on real purchase revenue — so you can see whether it actually helped, not just whether the numbers went up.

03

You stay in control, always.

Review every suggestion until you trust it. Set your own guardrails. One click pauses every offer for every player. The studio is never locked out of a decision.

Built for

Studios that want monetization to stop eating their roadmap.

Indie

One game, small team

  • Fast, copy-paste integration
  • No data scientist needed
  • Watch the AI work before any player sees it
Book a demo →

Studio

Several live games, one team

  • Live ops without hiring more people
  • Approval workflow your team controls
  • Compliance guardrails built in
Book a demo →

Publisher

Multi-game portfolio

  • Cross-game economy health
  • Per-studio revenue dashboards
  • One platform across every title
Book a demo →

The studio stays in control. Always.

See it before players do

The AI watches your players and computes what it would offer — without showing them anything. You see what it would have done before you ever turn it on.

Approve until you trust it

Every suggestion can go through your team for review. You decide when — and whether — to let it run on its own.

Pause in one click

One click on the dashboard pauses every GameMantra offer for every player. Instantly. No deploy, no waiting.

Compliance is built in: Belgium and Netherlands loot-box rules, GDPR consent, and age gating are designed into the offer flow, so a non-compliant offer can't reach a player.

Pricing is transparent and simple. A flat monthly fee covers the platform.

Questions

What studios ask us first.

How do I know the AI actually works before I commit to anything?

You shouldn't trust it blindly — that's why shadow mode exists. Your own approved offers keep running as normal, while the AI watches alongside them and computes what it would have done instead. You see its judgement before a single player is affected by it.

What will this cost me?

One platform fee, sized to how many players your game actually has that month — published on the pricing page, from free up to enterprise. Nothing per offer and nothing per event. Start free for a week before you pay anything.

My players hate it when games feel manipulative.

Personalised offers feel less manipulative, not more. A new player getting a starter pack at their first purchase moment feels reasonable. A new player getting a $49.99 mega bundle in their first session feels like a scam.

See what it does for your game.

A 20-minute call. We'll walk you through how the platform works and show you what it would look like for your game. No commitment, no sensitive data required.

Pick a time that works for you — Add to Google Calendar