Edit & Preview
Create or update a supported monetization experience and review exactly what the player will see before publishing.
LIVEOPS & EXPERIMENTATION
Update, test, and roll out supported monetization experiences while keeping your existing game build.
Update, test, and roll out monetization experiences without rebuilding the game — with approval, measurement, and rollback built into the process.
01
Create or update a supported monetization experience and preview the player-facing change before it enters the live workflow.
02
Review the change, approve it, and publish the supported experience without waiting for a new game build or app release.
03
Measure what happened after the change goes live, then hold, scale, adjust, or roll back while keeping the studio in control.
Live monetization changes should not become a new engineering release every time. GameMantra moves supported experience changes into a controlled workflow where teams can edit, preview, approve, publish, measure, and roll back without rebuilding the game.
Create or update a supported monetization experience and review exactly what the player will see before publishing.
Keep the studio approval step explicit, then publish the supported experience without waiting for a new game build.
Measure the live result and decide whether to hold, scale, adjust, or roll back the change.
Move a supported monetization change from edit to live while keeping approval, measurement, and rollback in the workflow.
Make supported monetization changes faster while keeping the workflow observable, approved, measurable, and reversible.
Bring your next monetization change. We’ll show you how to move from edit through controlled live change without waiting for a new game build.
Create or update supported monetization experiences and review the player-facing change before publishing.
Keep approval in the workflow, then publish supported changes without waiting for a new game build.
Measure the result and retain control to hold, scale, adjust, or roll back the experience.
Bring your next monetization change. We’ll walk through the LiveOps workflow from edit and preview through approval, publishing, measurement, and rollback — without waiting for a new game build.