Pricing
One fee, sized to your game.
You pay for the platform, priced on how many players your games actually have that month. Nothing else, and no per-offer charges.
One number decides your price: how many players you have. Add up the monthly players across your games — that total picks your plan. Testing against a sandbox key never counts.
Free
Seeing what the AI would do, before it does anything.
Free
7 days · up to 25K players
- 1 game
- 3 seats
- A/B tests
- Measured against a control group
- Update offers without a store release
- Economy simulation
- Country targeting
- Your own branding on offers
Indie
A live game with a real economy problem.
$299/mo
up to 100K players
- 3 games
- 10 seats
- 3 A/B tests
- Measured against a control group
- Update offers without a store release
- Economy simulation
- Country targeting
- Your own branding on offers
Studio
Several live games, and a team that runs them.
$799/mo
up to 500K players
- 10 games
- 25 seats
- 25 A/B tests
- Measured against a control group
- Update offers without a store release
- Economy simulation
- Country targeting
- Your own branding on offers
Scale
A portfolio, where the economy runs itself day to day.
$2,499/mo
up to 2M players
- 25 games
- Unlimited seats
- Unlimited A/B tests
- Measured against a control group
- Update offers without a store release
- Economy simulation
- Country targeting
- Your own branding on offers
Enterprise
Publishers with their own security, scale or contract needs.
Custom
Unlimited players
- Unlimited games
- Unlimited seats
- Unlimited A/B tests
- Measured against a control group
- Update offers without a store release
- Economy simulation
- Country targeting
- Your own branding on offers
Go past your band and nothing breaks — we'll get in touch rather than cut your game off.
Every plan includes the SDK on Unity and Unreal, the dashboard and your economy data; we don't meter those.
What the fee covers.
The plan is the bill
No charge per offer, per event, per API call or per seat. The SDK on Unity and Unreal and the dashboard come with every plan; what changes between plans is the table above.
Priced on players, not on usage
Your tier follows the monthly active players your games actually have, summed across them — not sessions, not events, not API calls. Testing against a sandbox key never counts, and nothing changes mid-month without you moving plan.
Start free — no credit card, no commitment.
Free for 7 days. Your own approved offers go live straight away. Our AI watches alongside them and shows you exactly what it would have done — but nothing we choose reaches a player until you say so.