GAME MONETIZATION PRICING

Pricing Built Around Your Game.

GameMantra pricing can be presented as public plans or tailored commercial scope, depending on the pricing model enabled for your game.

Pricing can reflect:

  • The pricing model for your game
    Public plans can be sized by monthly players; tailored pricing can be scoped around the capabilities and workflows you need.
  • Your game and runtime footprint
    The game, platforms, environments, and integration scope relevant to the selected pricing model.
  • Your expected usage and scale
    Player volume and the usage of the GameMantra workflows connected to your game.
  • Implementation and support scope
    For tailored pricing, integration, rollout, environments, and support requirements can be part of the commercial scope.
What are you interested in?*

PUBLIC PRICING

Pricing That Scales With Your Game.

Choose the plan that matches your player volume and live-game operation. Expand as your game portfolio grows.

01 — FREE

Start with GameMantra

A simple way to explore GameMantra with a live game.

Free

7 days · up to 25K players

  • ✓1 game
  • ✓3 seats
  • ×No A/B tests
  • ×No control group
  • ×No offer updates without store release
  • ×No economy simulation
  • ×No country targeting
  • ×No own branding

02 — INDIE

For Indie Teams

A live game with a real economy and monetization workflow.

$299/mo

up to 100K players

  • ✓3 games
  • ✓10 seats
  • ✓3 A/B tests
  • ✓Control group
  • ✓Update offers without a store release
  • ×No economy simulation
  • ×No country targeting
  • ×No own branding

03 — STUDIO

For Growing Studios

Several live games and a team running monetization and economy workflows.

$799/mo

up to 500K players

  • ✓10 games
  • ✓25 seats
  • ✓25 A/B tests
  • ✓Control group
  • ✓Update offers without a store release
  • ✓Economy simulation
  • ✓Country targeting
  • ×No own branding

04 — SCALE

For Larger Operations

A larger game portfolio with tools for monetization, economy, and live operations.

$2,499/mo

up to 2M players

  • ✓25 games
  • ✓Unlimited seats
  • ✓Unlimited A/B tests
  • ✓Control group
  • ✓Update offers without a store release
  • ✓Economy simulation
  • ✓Country targeting
  • ×No own branding

05 — ENTERPRISE

For Enterprise Operations

For publishers with larger scale, security, branding, or contractual needs.

Custom

Unlimited players

  • ✓Unlimited games
  • ✓Unlimited seats
  • ✓Unlimited A/B tests
  • ✓Control group
  • ✓Update offers without a store release
  • ✓Economy simulation
  • ✓Country targeting
  • ✓Own branding

Every plan includes the SDK on Unity and Unreal, the dashboard and your economy data; we don't meter those.

PRICING MODEL

How GameMantra Pricing Works

GameMantra can use a public plan model or tailored commercial scope. Public plans are sized by monthly players; tailored pricing is defined around the capabilities, integration scope, usage, environments, implementation, and support required for your game.

01 — CAPABILITIES

Choose Your Workflows

Choose the GameMantra workflows you need — from real-time monetization and AI offer creation to economy intelligence, LiveOps, experimentation, and measurement.

02 — SCALE

Sized to Your Operation

Pricing reflects the scale and usage of the GameMantra workflows connected to your game.

03 — IMPLEMENTATION

Integration and Rollout

Your integration, environments, rollout requirements, and support needs are considered as part of the commercial scope.

Start with what your game needs today. Expand as your live operation grows.

WHAT YOU’RE PAYING FOR

A Live Monetization Layer for Your Game

GameMantra brings the runtime, offer creation, economy, experimentation, LiveOps, and control workflows together so your team can keep changing monetization without rebuilding every change into the game.

REAL-TIME

Respond to Player Moments

Resolve supported monetization experiences using the player and game context available at runtime.

CREATE

Build the Offer

Turn an existing design or concept into a player-facing offer that your team can preview and review.

CONTROL

Change With Visibility

Measure, approve, hold, adjust, scale, or roll back supported changes.

GameMantra Pricing FAQs

How much does GameMantra cost?

GameMantra supports both tailored pricing and public plan pricing. Where public pricing is enabled, your monthly player count determines the plan; where tailored pricing is enabled, the commercial scope is based on the capabilities, integration, usage, and support your game requires.

Can I start with only the capabilities I need?

Yes. The starting scope can focus on the GameMantra workflows most relevant to your game, such as real-time monetization, AI offer creation, economy intelligence, or LiveOps and experimentation.

What affects my GameMantra pricing?

Pricing depends on the pricing model shown on this page. Public plans are sized by monthly players; tailored pricing considers the capabilities, integration scope, usage, environments, implementation, and support required for your game.

Can my GameMantra scope grow over time?

Yes. You can start with a defined use case and expand the GameMantra workflows connected to your game as your needs grow.

Do you offer a free plan?

Yes. GameMantra offers a Free plan for 7 days, for up to 25K players. It includes 1 game and 3 seats. The Free plan does not include A/B tests, control-group measurement, offer updates without a store release, economy simulation, country targeting, or your own branding on offers.

READY TO PRICE YOUR GAME?

Let’s Scope the Right Starting Point for Your Game

Bring your game, monetization challenge, existing offer design, or economy question. We’ll identify the relevant GameMantra capabilities, integration scope, and commercial starting point.

TALK TO THE TEAM

Tell us about your game and we’ll scope the pricing model and starting point with you.

Request Pricing