Theme System
Define design tokens for color, typography, spacing, and other supported properties once, and let every experience read from the same visual rules.
THEME
Control reusable visual rules and player-facing components from one experience layer.
Create themes, tokens, and reusable components that keep player experiences consistent while allowing teams to change presentation without rebuilding every interface.
01
Set the visual rules that shape the player-facing experience.
02
Reuse components and design tokens across supported experiences.
03
See the experience before publishing and keep visual changes consistent across the product.
GameMantra provides reusable visual rules and components that help teams maintain consistency across player-facing experiences while making supported changes easier to manage.
Define design tokens for color, typography, spacing, and other supported properties once, and let every experience read from the same visual rules.
Build player-facing components on those tokens and reuse them across supported experiences instead of rebuilding the same UI repeatedly.
Preview how a theme change carries across experiences, then publish supported changes through the GameMantra workflow.
Define the visual rules once, build reusable components on them, and carry them through to the experience players see.
Keep player-facing experiences consistent while making supported presentation changes easier to manage.
Bring the experiences you want to keep consistent. We’ll show you how a theme, its tokens, and reusable components carry a visual change across them.
Centralized visual rules for color, typography, spacing, and other supported properties.
Build player-facing components once and reuse them across supported experiences.
See the experience before publishing, then publish supported changes through the GameMantra workflow.
Bring your player-facing experiences. We’ll walk through how GameMantra defines a theme, turns it into design tokens and reusable components, and previews and publishes supported changes across experiences.